Table of Contents

Delegate EditorProperty.PropertyFavoritedEventHandler

Namespace
Godot
Assembly
GodotSharpEditor.dll

Represents the method that handles the PropertyFavorited event of a EditorProperty class.

public delegate void EditorProperty.PropertyFavoritedEventHandler(StringName property, bool favorited)

Parameters

property StringName
Represents the method that handles the event of a class.
favorited bool
Represents the method that handles the event of a class.

Constructors

PropertyFavoritedEventHandler(object, nint)

public PropertyFavoritedEventHandler(object @object, nint method)

Parameters

object object
method nint

Methods

BeginInvoke(StringName, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(StringName property, bool favorited, AsyncCallback callback, object @object)

Parameters

property StringName
favorited bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(StringName, bool)

public virtual void Invoke(StringName property, bool favorited)

Parameters

property StringName
favorited bool