Enum VisualShaderNodeParticleEmit.EmitFlags
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeParticleEmit.EmitFlags : long
Fields
Color = 8If enabled, the particle starts with the color defined by this node.
Custom = 16If enabled, the particle starts with the
CUSTOMdata defined by this node.Position = 1If enabled, the particle starts with the position defined by this node.
RotScale = 2If enabled, the particle starts with the rotation and scale defined by this node.
Velocity = 4If enabled,the particle starts with the velocity defined by this node.