Table of Contents

Class VisualShaderNodeInput.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class VisualShaderNodeInput.SignalName : VisualShaderNode.SignalName
Inheritance
VisualShaderNodeInput.SignalName
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

InputTypeChanged

Cached name for the 'input_type_changed' signal.

public static readonly StringName InputTypeChanged

Field Value

StringName