Table of Contents

Class SkeletonModifier3D.SignalName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the signals contained in this class, for fast lookup.

public class SkeletonModifier3D.SignalName : Node3D.SignalName
Inheritance
SkeletonModifier3D.SignalName
Derived
Inherited Members

Constructors

SignalName()

public SignalName()

Fields

ModificationProcessed

Cached name for the 'modification_processed' signal.

public static readonly StringName ModificationProcessed

Field Value

StringName