Enum RenderingServer.CompositorEffectFlags
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.CompositorEffectFlags : long
Fields
AccessResolvedColor = 1
The rendering effect requires the color buffer to be resolved if MSAA is enabled.
AccessResolvedDepth = 2
The rendering effect requires the depth buffer to be resolved if MSAA is enabled.
NeedsMotionVectors = 4
The rendering effect requires motion vectors to be produced.
NeedsRoughness = 8
The rendering effect requires normals and roughness g-buffer to be produced (Forward+ only).
NeedsSeparateSpecular = 16
The rendering effect requires specular data to be separated out (Forward+ only).