Table of Contents

Enum RenderingServer.CompositorEffectFlags

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.CompositorEffectFlags : long

Fields

AccessResolvedColor = 1

The rendering effect requires the color buffer to be resolved if MSAA is enabled.

AccessResolvedDepth = 2

The rendering effect requires the depth buffer to be resolved if MSAA is enabled.

NeedsMotionVectors = 4

The rendering effect requires motion vectors to be produced.

NeedsRoughness = 8

The rendering effect requires normals and roughness g-buffer to be produced (Forward+ only).

NeedsSeparateSpecular = 16

The rendering effect requires specular data to be separated out (Forward+ only).