Enum RenderingDevice.DriverResource
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingDevice.DriverResource : longFields
- Buffer = 10
- Buffer of any kind of (storage, vertex, etc.). - - Vulkan: - VkBuffer.
- CommandQueue = 3
- The main graphics-compute command queue. - - Vulkan: - VkQueue. (- ridargument doesn't apply.)
- ComputePipeline = 11
- - Vulkan: - VkPipeline.
- LogicalDevice = 0
- Specific device object based on a physical device. - - Vulkan: Vulkan device driver resource ( - VkDevice). (- ridargument doesn't apply.)
- PhysicalDevice = 1
- Physical device the specific logical device is based on. - - Vulkan: - VkDevice. (- ridargument doesn't apply.)
- QueueFamily = 4
- The specific family the main queue belongs to. - - Vulkan: the queue family index, an - uint32_t. (- ridargument doesn't apply.)
- RenderPipeline = 12
- - Vulkan: - VkPipeline.
- Sampler = 8
- - Vulkan: - VkSampler.
- Texture = 5
- - Vulkan: - VkImage.
- TextureDataFormat = 7
- The native id of the data format of the texture. - - Vulkan: - VkFormat.
- TextureView = 6
- The view of an owned or shared texture. - - Vulkan: - VkImageView.
- TopmostObject = 2
- Top-most graphics API entry object. - - Vulkan: - VkInstance. (- ridargument doesn't apply.)
- UniformSet = 9
- - Vulkan: - VkDescriptorSet.
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.Buffer' instead.")] VulkanBuffer = 10
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.ComputePipeline' instead.")] VulkanComputePipeline = 11
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.UniformSet' instead.")] VulkanDescriptorSet = 9
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.LogicalDevice' instead.")] VulkanDevice = 0
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.Texture' instead.")] VulkanImage = 5
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.TextureDataFormat' instead.")] VulkanImageNativeTextureFormat = 7
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.TextureView' instead.")] VulkanImageView = 6
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.TopmostObject' instead.")] VulkanInstance = 2
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.PhysicalDevice' instead.")] VulkanPhysicalDevice = 1
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.CommandQueue' instead.")] VulkanQueue = 3
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.QueueFamily' instead.")] VulkanQueueFamilyIndex = 4
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.RenderPipeline' instead.")] VulkanRenderPipeline = 12
- [Obsolete("Use 'Godot.RenderingDevice.DriverResource.Sampler' instead.")] VulkanSampler = 8