Table of Contents

Enum PathFollow3D.RotationModeEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum PathFollow3D.RotationModeEnum : long

Fields

None = 0

Forbids the PathFollow3D to rotate.

Oriented = 4

Uses the up vector information in a Curve3D to enforce orientation. This rotation mode requires the Path3D's UpVectorEnabled property to be set to true.

Xy = 2

Allows the PathFollow3D to rotate in both the X, and Y axes.

Xyz = 3

Allows the PathFollow3D to rotate in any axis.

Y = 1

Allows the PathFollow3D to rotate in the Y axis only.