Enum OpenXRHand.SkeletonRigEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum OpenXRHand.SkeletonRigEnum : long
Fields
Humanoid = 1
A SkeletonProfileHumanoid compliant skeleton.
Max = 2
Maximum supported hands.
Openxr = 0
An OpenXR compliant skeleton.