Table of Contents

Enum OpenXRHand.SkeletonRigEnum

Namespace
Godot
Assembly
GodotSharp.dll
public enum OpenXRHand.SkeletonRigEnum : long

Fields

Humanoid = 1

A SkeletonProfileHumanoid compliant skeleton.

Max = 2

Maximum supported hands.

Openxr = 0

An OpenXR compliant skeleton.