Class GridMap.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class GridMap.SignalName : Node3D.SignalName
- Inheritance
-
GridMap.SignalName
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
CellSizeChanged
Cached name for the 'cell_size_changed' signal.
public static readonly StringName CellSizeChanged
Field Value
Changed
Cached name for the 'changed' signal.
public static readonly StringName Changed