Enum GltfAccessor.GltfAccessorType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum GltfAccessor.GltfAccessorType : long
Fields
Mat2 = 4
Accessor type "MAT2". For the glTF object model, this maps to "float2x2", represented in the glTF JSON as an array of four floats.
Mat3 = 5
Accessor type "MAT3". For the glTF object model, this maps to "float3x3", represented in the glTF JSON as an array of nine floats.
Mat4 = 6
Accessor type "MAT4". For the glTF object model, this maps to "float4x4", represented in the glTF JSON as an array of sixteen floats.
Scalar = 0
Accessor type "SCALAR". For the glTF object model, this can be used to map to a single float, int, or bool value, or a float array.
Vec2 = 1
Accessor type "VEC2". For the glTF object model, this maps to "float2", represented in the glTF JSON as an array of two floats.
Vec3 = 2
Accessor type "VEC3". For the glTF object model, this maps to "float3", represented in the glTF JSON as an array of three floats.
Vec4 = 3
Accessor type "VEC4". For the glTF object model, this maps to "float4", represented in the glTF JSON as an array of four floats.