Table of Contents

Enum GDExtensionManager.LoadStatus

Namespace
Godot
Assembly
GodotSharp.dll
public enum GDExtensionManager.LoadStatus : long

Fields

AlreadyLoaded = 2

The extension has already been loaded.

Failed = 1

The extension has failed to load, possibly because it does not exist or has missing dependencies.

NeedsRestart = 4

The extension requires the application to restart to fully load.

NotLoaded = 3

The extension has not been loaded.

Ok = 0

The extension has loaded successfully.