Table of Contents

Enum GDExtension.InitializationLevel

Namespace
Godot
Assembly
GodotSharp.dll
public enum GDExtension.InitializationLevel : long

Fields

Core = 0

The library is initialized at the same time as the core features of the engine.

Editor = 3

The library is initialized at the same time as the engine's editor classes. Only happens when loading the GDExtension in the editor.

Scene = 2

The library is initialized at the same time as the engine's scene-related classes.

Servers = 1

The library is initialized at the same time as the engine's servers (such as RenderingServer or PhysicsServer3D).