Enum GDExtension.InitializationLevel
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum GDExtension.InitializationLevel : long
Fields
Core = 0
The library is initialized at the same time as the core features of the engine.
Editor = 3
The library is initialized at the same time as the engine's editor classes. Only happens when loading the GDExtension in the editor.
Scene = 2
The library is initialized at the same time as the engine's scene-related classes.
Servers = 1
The library is initialized at the same time as the engine's servers (such as RenderingServer or PhysicsServer3D).