Enum CanvasItemMaterial.BlendModeEnum
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum CanvasItemMaterial.BlendModeEnum : long
Fields
Add = 1Additive blending mode.
Mix = 0Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.
Mul = 3Multiplicative blending mode.
PremultAlpha = 4Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.
Sub = 2Subtractive blending mode.