Table of Contents

Enum AudioStreamInteractive.FadeMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum AudioStreamInteractive.FadeMode : long

Fields

Automatic = 4

Use automatic fade logic depending on the transition from/to. It is recommended to use this by default.

Cross = 3

Use a cross-fade between clips.

Disabled = 0

Do not use fade for the transition. This is useful when transitioning from a clip-end to clip-beginning, and each clip has their begin/end.

In = 1

Use a fade-in in the next clip, let the current clip finish.

Out = 2

Use a fade-out in the current clip, the next clip will start by itself.