Enum AudioStreamInteractive.FadeMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AudioStreamInteractive.FadeMode : long
Fields
Automatic = 4
Use automatic fade logic depending on the transition from/to. It is recommended to use this by default.
Cross = 3
Use a cross-fade between clips.
Disabled = 0
Do not use fade for the transition. This is useful when transitioning from a clip-end to clip-beginning, and each clip has their begin/end.
In = 1
Use a fade-in in the next clip, let the current clip finish.
Out = 2
Use a fade-out in the current clip, the next clip will start by itself.