Table of Contents

Enum AnimationTree.AnimationProcessCallback

Namespace
Godot
Assembly
GodotSharp.dll
public enum AnimationTree.AnimationProcessCallback : long

Fields

[Obsolete("See 'Godot.AnimationMixer.AnimationCallbackModeProcess.Idle'.")] Idle = 1
[Obsolete("See 'Godot.AnimationMixer.AnimationCallbackModeProcess.Manual'.")] Manual = 2
[Obsolete("See 'Godot.AnimationMixer.AnimationCallbackModeProcess.Physics'.")] Physics = 0