Enum AnimationNodeOneShot.OneShotRequest
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum AnimationNodeOneShot.OneShotRequest : long
Fields
Abort = 2The request to stop the animation connected to "shot" port.
FadeOut = 3The request to fade out the animation connected to "shot" port.
Fire = 1The request to play the animation connected to "shot" port.
None = 0The default state of the request. Nothing is done.