Delegate EditorProperty.PropertyChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharpEditor.dll
Represents the method that handles the PropertyChanged event of a EditorProperty class.
public delegate void EditorProperty.PropertyChangedEventHandler(StringName property, Variant value, StringName field, bool changing)
Parameters
propertyStringName- Represents the method that handles the event of a class.
valueVariant- Represents the method that handles the event of a class.
fieldStringName- Represents the method that handles the event of a class.
changingbool- Represents the method that handles the event of a class.
Constructors
PropertyChangedEventHandler(object, IntPtr)
public PropertyChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(StringName, Variant, StringName, bool, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(StringName property, Variant value, StringName field, bool changing, AsyncCallback callback, object @object)
Parameters
propertyStringNamevalueVariantfieldStringNamechangingboolcallbackAsyncCallbackobjectobject
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
resultIAsyncResult
Invoke(StringName, Variant, StringName, bool)
public virtual void Invoke(StringName property, Variant value, StringName field, bool changing)
Parameters
propertyStringNamevalueVariantfieldStringNamechangingbool