Table of Contents

Enum XRServer.RotationMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum XRServer.RotationMode : long

Fields

DontResetRotation = 2

Does not reset the orientation of the HMD, only the position of the player gets centered.

ResetButKeepTilt = 1

Resets the orientation but keeps the tilt of the device. So if we're looking down, we keep looking down but heading will be reset.

ResetFullRotation = 0

Fully reset the orientation of the HMD. Regardless of what direction the user is looking to in the real world. The user will look dead ahead in the virtual world.