Delegate XRController3D.InputVector2ChangedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the InputVector2Changed event of a XRController3D class.
public delegate void XRController3D.InputVector2ChangedEventHandler(string name, Vector2 value)
Parameters
name
string- Represents the method that handles the event of a class.
value
Vector2- Represents the method that handles the event of a class.
Constructors
InputVector2ChangedEventHandler(object, IntPtr)
public InputVector2ChangedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(string, Vector2, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(string name, Vector2 value, AsyncCallback callback, object @object)
Parameters
name
stringvalue
Vector2callback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(string, Vector2)
public virtual void Invoke(string name, Vector2 value)