Table of Contents

Delegate XRController3D.InputVector2ChangedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the InputVector2Changed event of a XRController3D class.

public delegate void XRController3D.InputVector2ChangedEventHandler(string name, Vector2 value)

Parameters

name string
Represents the method that handles the event of a class.
value Vector2
Represents the method that handles the event of a class.

Constructors

InputVector2ChangedEventHandler(object, IntPtr)

public InputVector2ChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(string, Vector2, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(string name, Vector2 value, AsyncCallback callback, object @object)

Parameters

name string
value Vector2
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(string, Vector2)

public virtual void Invoke(string name, Vector2 value)

Parameters

name string
value Vector2