Enum WebSocketPeer.State
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum WebSocketPeer.State : long
Fields
Closed = 3
The connection is closed or couldn't be opened.
Closing = 2
The connection is in the process of closing. This means a close request has been sent to the remote peer but confirmation has not been received.
Connecting = 0
Socket has been created. The connection is not yet open.
Open = 1
The connection is open and ready to communicate.