Table of Contents

Enum WebRtcDataChannel.ChannelState

Namespace
Godot
Assembly
GodotSharp.dll
public enum WebRtcDataChannel.ChannelState : long

Fields

Closed = 3

The channel was closed, or connection failed.

Closing = 2

The channel is being closed, no new messages will be accepted, but those already in queue will be flushed.

Connecting = 0

The channel was created, but it's still trying to connect.

Open = 1

The channel is currently open, and data can flow over it.