Enum VisualShaderNodeParticleEmit.EmitFlags
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum VisualShaderNodeParticleEmit.EmitFlags : long
Fields
Color = 8
If enabled, the particle starts with the color defined by this node.
Custom = 16
If enabled, the particle starts with the
CUSTOM
data defined by this node.Position = 1
If enabled, the particle starts with the position defined by this node.
RotScale = 2
If enabled, the particle starts with the rotation and scale defined by this node.
Velocity = 4
If enabled,the particle starts with the velocity defined by this node.