Enum UndoRedo.MergeMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum UndoRedo.MergeMode : long
Fields
All = 2
Makes subsequent actions with the same name be merged into one.
Disable = 0
Makes "do"/"undo" operations stay in separate actions.
Ends = 1
Makes so that the action's "undo" operations are from the first action created and the "do" operations are from the last subsequent action with the same name.