Table of Contents

Enum Tween.TransitionType

Namespace
Godot
Assembly
GodotSharp.dll
public enum Tween.TransitionType : long

Fields

Back = 10

The animation is interpolated backing out at ends.

Bounce = 9

The animation is interpolated by bouncing at the end.

Circ = 8

The animation is interpolated with a function using square roots.

Cubic = 7

The animation is interpolated with a cubic (to the power of 3) function.

Elastic = 6

The animation is interpolated with elasticity, wiggling around the edges.

Expo = 5

The animation is interpolated with an exponential (to the power of x) function.

Linear = 0

The animation is interpolated linearly.

Quad = 4

The animation is interpolated with a quadratic (to the power of 2) function.

Quart = 3

The animation is interpolated with a quartic (to the power of 4) function.

Quint = 2

The animation is interpolated with a quintic (to the power of 5) function.

Sine = 1

The animation is interpolated using a sine function.

Spring = 11

The animation is interpolated like a spring towards the end.