Delegate Tree.EmptyClickedEventHandler
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Represents the method that handles the EmptyClicked event of a Tree class.
public delegate void Tree.EmptyClickedEventHandler(Vector2 position, long mouseButtonIndex)
Parameters
position
Vector2- Represents the method that handles the event of a class.
mouseButtonIndex
long- Represents the method that handles the event of a class.
Constructors
EmptyClickedEventHandler(object, IntPtr)
public EmptyClickedEventHandler(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(Vector2, long, AsyncCallback, object)
public virtual IAsyncResult BeginInvoke(Vector2 position, long mouseButtonIndex, AsyncCallback callback, object @object)
Parameters
position
Vector2mouseButtonIndex
longcallback
AsyncCallbackobject
object
Returns
EndInvoke(IAsyncResult)
public virtual void EndInvoke(IAsyncResult result)
Parameters
result
IAsyncResult
Invoke(Vector2, long)
public virtual void Invoke(Vector2 position, long mouseButtonIndex)