Table of Contents

Delegate Tree.EmptyClickedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the EmptyClicked event of a Tree class.

public delegate void Tree.EmptyClickedEventHandler(Vector2 position, long mouseButtonIndex)

Parameters

position Vector2
Represents the method that handles the event of a class.
mouseButtonIndex long
Represents the method that handles the event of a class.

Constructors

EmptyClickedEventHandler(object, IntPtr)

public EmptyClickedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(Vector2, long, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(Vector2 position, long mouseButtonIndex, AsyncCallback callback, object @object)

Parameters

position Vector2
mouseButtonIndex long
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(Vector2, long)

public virtual void Invoke(Vector2 position, long mouseButtonIndex)

Parameters

position Vector2
mouseButtonIndex long