Enum TileSet.CellNeighbor
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum TileSet.CellNeighbor : longFields
- BottomCorner = 5
- Neighbor in the bottom corner. 
- BottomLeftCorner = 7
- Neighbor in the bottom left corner. 
- BottomLeftSide = 6
- Neighbor on the bottom left side. 
- BottomRightCorner = 3
- Neighbor in the bottom right corner. 
- BottomRightSide = 2
- Neighbor on the bottom right side. 
- BottomSide = 4
- Neighbor on the bottom side. 
- LeftCorner = 9
- Neighbor in the left corner. 
- LeftSide = 8
- Neighbor on the left side. 
- RightCorner = 1
- Neighbor in the right corner. 
- RightSide = 0
- Neighbor on the right side. 
- TopCorner = 13
- Neighbor in the top corner. 
- TopLeftCorner = 11
- Neighbor in the top left corner. 
- TopLeftSide = 10
- Neighbor on the top left side. 
- TopRightCorner = 15
- Neighbor in the top right corner. 
- TopRightSide = 14
- Neighbor on the top right side. 
- TopSide = 12
- Neighbor on the top side.