Table of Contents

Class TileData.PropertyName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the properties and fields contained in this class, for fast lookup.

public class TileData.PropertyName : GodotObject.PropertyName
Inheritance
TileData.PropertyName
Inherited Members

Constructors

PropertyName()

public PropertyName()

Fields

FlipH

Cached name for the 'flip_h' property.

public static readonly StringName FlipH

Field Value

StringName

FlipV

Cached name for the 'flip_v' property.

public static readonly StringName FlipV

Field Value

StringName

Material

Cached name for the 'material' property.

public static readonly StringName Material

Field Value

StringName

Modulate

Cached name for the 'modulate' property.

public static readonly StringName Modulate

Field Value

StringName

Probability

Cached name for the 'probability' property.

public static readonly StringName Probability

Field Value

StringName

Terrain

Cached name for the 'terrain' property.

public static readonly StringName Terrain

Field Value

StringName

TerrainSet

Cached name for the 'terrain_set' property.

public static readonly StringName TerrainSet

Field Value

StringName

TextureOrigin

Cached name for the 'texture_origin' property.

public static readonly StringName TextureOrigin

Field Value

StringName

Transpose

Cached name for the 'transpose' property.

public static readonly StringName Transpose

Field Value

StringName

YSortOrigin

Cached name for the 'y_sort_origin' property.

public static readonly StringName YSortOrigin

Field Value

StringName

ZIndex

Cached name for the 'z_index' property.

public static readonly StringName ZIndex

Field Value

StringName