Enum TextServer.Direction
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum TextServer.Direction : longFields
- Auto = 0
- Text direction is determined based on contents and current locale. 
- Inherited = 3
- Text writing direction is the same as base string writing direction. Used for BiDi override only. 
- Ltr = 1
- Text is written from left to right. 
- Rtl = 2
- Text is written from right to left.