Class SceneTree.PropertyName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the properties and fields contained in this class, for fast lookup.
public class SceneTree.PropertyName : MainLoop.PropertyName
- Inheritance
-
SceneTree.PropertyName
- Inherited Members
Constructors
PropertyName()
public PropertyName()
Fields
AutoAcceptQuit
Cached name for the 'auto_accept_quit' property.
public static readonly StringName AutoAcceptQuit
Field Value
CurrentScene
Cached name for the 'current_scene' property.
public static readonly StringName CurrentScene
Field Value
DebugCollisionsHint
Cached name for the 'debug_collisions_hint' property.
public static readonly StringName DebugCollisionsHint
Field Value
DebugNavigationHint
Cached name for the 'debug_navigation_hint' property.
public static readonly StringName DebugNavigationHint
Field Value
DebugPathsHint
Cached name for the 'debug_paths_hint' property.
public static readonly StringName DebugPathsHint
Field Value
EditedSceneRoot
Cached name for the 'edited_scene_root' property.
public static readonly StringName EditedSceneRoot
Field Value
MultiplayerPoll
Cached name for the 'multiplayer_poll' property.
public static readonly StringName MultiplayerPoll
Field Value
Paused
Cached name for the 'paused' property.
public static readonly StringName Paused
Field Value
QuitOnGoBack
Cached name for the 'quit_on_go_back' property.
public static readonly StringName QuitOnGoBack
Field Value
Root
Cached name for the 'root' property.
public static readonly StringName Root