Table of Contents

Class SceneTree.PropertyName

Namespace
Godot
Assembly
GodotSharp.dll

Cached StringNames for the properties and fields contained in this class, for fast lookup.

public class SceneTree.PropertyName : MainLoop.PropertyName
Inheritance
SceneTree.PropertyName
Inherited Members

Constructors

PropertyName()

public PropertyName()

Fields

AutoAcceptQuit

Cached name for the 'auto_accept_quit' property.

public static readonly StringName AutoAcceptQuit

Field Value

StringName

CurrentScene

Cached name for the 'current_scene' property.

public static readonly StringName CurrentScene

Field Value

StringName

DebugCollisionsHint

Cached name for the 'debug_collisions_hint' property.

public static readonly StringName DebugCollisionsHint

Field Value

StringName

DebugNavigationHint

Cached name for the 'debug_navigation_hint' property.

public static readonly StringName DebugNavigationHint

Field Value

StringName

DebugPathsHint

Cached name for the 'debug_paths_hint' property.

public static readonly StringName DebugPathsHint

Field Value

StringName

EditedSceneRoot

Cached name for the 'edited_scene_root' property.

public static readonly StringName EditedSceneRoot

Field Value

StringName

MultiplayerPoll

Cached name for the 'multiplayer_poll' property.

public static readonly StringName MultiplayerPoll

Field Value

StringName

Paused

Cached name for the 'paused' property.

public static readonly StringName Paused

Field Value

StringName

QuitOnGoBack

Cached name for the 'quit_on_go_back' property.

public static readonly StringName QuitOnGoBack

Field Value

StringName

Root

Cached name for the 'root' property.

public static readonly StringName Root

Field Value

StringName