Table of Contents

Enum RenderingServer.VisibilityRangeFadeMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.VisibilityRangeFadeMode : long

Fields

Dependencies = 2

Fade-in the given instance's dependencies when reaching its visibility range limits.

Disabled = 0

Disable visibility range fading for the given instance.

Self = 1

Fade-out the given instance when it approaches its visibility range limits.