Table of Contents

Enum RenderingServer.ViewportOcclusionCullingBuildQuality

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ViewportOcclusionCullingBuildQuality : long

Fields

High = 2

High occlusion culling BVH build quality (as defined by Embree). Results in the highest CPU usage, but most effective culling.

Low = 0

Low occlusion culling BVH build quality (as defined by Embree). Results in the lowest CPU usage, but least effective culling.

Medium = 1

Medium occlusion culling BVH build quality (as defined by Embree).