Table of Contents

Enum RenderingServer.SubSurfaceScatteringQuality

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.SubSurfaceScatteringQuality : long

Fields

Disabled = 0

Disables subsurface scattering entirely, even on materials that have SubsurfScatterEnabled set to true. This has the lowest GPU requirements.

High = 3

High subsurface scattering quality. This has the highest GPU requirements.

Low = 1

Low subsurface scattering quality.

Medium = 2

Medium subsurface scattering quality.