Enum RenderingServer.SubSurfaceScatteringQuality
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.SubSurfaceScatteringQuality : long
Fields
Disabled = 0
Disables subsurface scattering entirely, even on materials that have SubsurfScatterEnabled set to
true
. This has the lowest GPU requirements.High = 3
High subsurface scattering quality. This has the highest GPU requirements.
Low = 1
Low subsurface scattering quality.
Medium = 2
Medium subsurface scattering quality.