Table of Contents

Enum RenderingServer.ParticlesDrawOrder

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.ParticlesDrawOrder : long

Fields

Index = 0

Draw particles in the order that they appear in the particles array.

Lifetime = 1

Sort particles based on their lifetime. In other words, the particle with the highest lifetime is drawn at the front.

ReverseLifetime = 2

Sort particles based on the inverse of their lifetime. In other words, the particle with the lowest lifetime is drawn at the front.

ViewDepth = 3

Sort particles based on their distance to the camera.