Enum RenderingServer.ParticlesDrawOrder
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.ParticlesDrawOrder : long
Fields
Index = 0
Draw particles in the order that they appear in the particles array.
Lifetime = 1
Sort particles based on their lifetime. In other words, the particle with the highest lifetime is drawn at the front.
ReverseLifetime = 2
Sort particles based on the inverse of their lifetime. In other words, the particle with the lowest lifetime is drawn at the front.
ViewDepth = 3
Sort particles based on their distance to the camera.