Enum RenderingServer.NinePatchAxisMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.NinePatchAxisMode : long
Fields
Stretch = 0
The nine patch gets stretched where needed.
Tile = 1
The nine patch gets filled with tiles where needed.
TileFit = 2
The nine patch gets filled with tiles where needed and stretches them a bit if needed.