Table of Contents

Enum RenderingServer.NinePatchAxisMode

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.NinePatchAxisMode : long

Fields

Stretch = 0

The nine patch gets stretched where needed.

Tile = 1

The nine patch gets filled with tiles where needed.

TileFit = 2

The nine patch gets filled with tiles where needed and stretches them a bit if needed.