Enum RenderingServer.LightType
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.LightType : long
Fields
Directional = 0
Directional (sun/moon) light (see DirectionalLight3D).
Omni = 1
Omni light (see OmniLight3D).
Spot = 2
Spot light (see SpotLight3D).