Table of Contents

Enum RenderingServer.EnvironmentSsilQuality

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.EnvironmentSsilQuality : long

Fields

High = 3

High quality screen-space indirect lighting.

Low = 1

Low quality screen-space indirect lighting.

Medium = 2

High quality screen-space indirect lighting.

Ultra = 4

Highest quality screen-space indirect lighting. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality.

VeryLow = 0

Lowest quality of screen-space indirect lighting.