Enum RenderingServer.EnvironmentSsilQuality
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.EnvironmentSsilQuality : long
Fields
High = 3
High quality screen-space indirect lighting.
Low = 1
Low quality screen-space indirect lighting.
Medium = 2
High quality screen-space indirect lighting.
Ultra = 4
Highest quality screen-space indirect lighting. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality.
VeryLow = 0
Lowest quality of screen-space indirect lighting.