Table of Contents

Enum RenderingServer.EnvironmentReflectionSource

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.EnvironmentReflectionSource : long

Fields

Bg = 0

Use the background for reflections.

Disabled = 1

Disable reflections.

Sky = 2

Use the Sky for reflections regardless of what the background is.