Enum RenderingServer.EnvironmentReflectionSource
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.EnvironmentReflectionSource : long
Fields
Bg = 0
Use the background for reflections.
Disabled = 1
Disable reflections.
Sky = 2
Use the Sky for reflections regardless of what the background is.