Enum RenderingServer.EnvironmentAmbientSource NamespaceGodot AssemblyGodotSharp.dll public enum RenderingServer.EnvironmentAmbientSource : long Fields Bg = 0 Gather ambient light from whichever source is specified as the background. Color = 2 Specify a specific Color for ambient light. Disabled = 1 Disable ambient light. Sky = 3 Gather ambient light from the Sky regardless of what the background is.