Table of Contents

Enum RenderingServer.DofBlurQuality

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingServer.DofBlurQuality : long

Fields

High = 3

Highest quality DOF blur. Results in the smoothest looking blur by taking the most samples, but is also significantly slower.

Low = 1

Low quality DOF blur.

Medium = 2

Medium quality DOF blur.

VeryLow = 0

Lowest quality DOF blur. This is the fastest setting, but you may be able to see filtering artifacts.