Enum RenderingServer.DofBlurQuality
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.DofBlurQuality : long
Fields
High = 3Highest quality DOF blur. Results in the smoothest looking blur by taking the most samples, but is also significantly slower.
Low = 1Low quality DOF blur.
Medium = 2Medium quality DOF blur.
VeryLow = 0Lowest quality DOF blur. This is the fastest setting, but you may be able to see filtering artifacts.