Enum RenderingServer.CanvasLightBlendMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingServer.CanvasLightBlendMode : long
Fields
Add = 0
Adds light color additive to the canvas.
Mix = 2
The light adds color depending on transparency.
Sub = 1
Adds light color subtractive to the canvas.