Table of Contents

Enum RenderingDevice.SamplerFilter

Namespace
Godot
Assembly
GodotSharp.dll
public enum RenderingDevice.SamplerFilter : long

Fields

Linear = 1

Bilinear sampler filtering. Sampling at higher resolutions than the source will result in a blurry look.

Nearest = 0

Nearest-neighbor sampler filtering. Sampling at higher resolutions than the source will result in a pixelated look.