Enum RenderingDevice.IndexBufferFormat
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum RenderingDevice.IndexBufferFormat : long
Fields
Uint16 = 0
Index buffer in 16-bit unsigned integer format. This limits the maximum index that can be specified to
65535
.Uint32 = 1
Index buffer in 32-bit unsigned integer format. This limits the maximum index that can be specified to
4294967295
.