Table of Contents

Delegate Range.ValueChangedEventHandler

Namespace
Godot
Assembly
GodotSharp.dll

Represents the method that handles the ValueChanged event of a Range class.

public delegate void Range.ValueChangedEventHandler(double value)

Parameters

value double
Represents the method that handles the event of a class.

Constructors

ValueChangedEventHandler(object, IntPtr)

public ValueChangedEventHandler(object @object, IntPtr method)

Parameters

object object
method IntPtr

Methods

BeginInvoke(double, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(double value, AsyncCallback callback, object @object)

Parameters

value double
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(double)

public virtual void Invoke(double value)

Parameters

value double