Table of Contents

Enum PhysicsServer3D.PinJointParam

Namespace
Godot
Assembly
GodotSharp.dll
public enum PhysicsServer3D.PinJointParam : long

Fields

Bias = 0

The strength with which the pinned objects try to stay in positional relation to each other.

The higher, the stronger.

Damping = 1

The strength with which the pinned objects try to stay in velocity relation to each other.

The higher, the stronger.

ImpulseClamp = 2

If above 0, this value is the maximum value for an impulse that this Joint3D puts on its ends.