Table of Contents

Enum PhysicsServer3D.ConeTwistJointParam

Namespace
Godot
Assembly
GodotSharp.dll
public enum PhysicsServer3D.ConeTwistJointParam : long

Fields

Bias = 2

The speed with which the swing or twist will take place.

The higher, the faster.

Relaxation = 4

Defines, how fast the swing- and twist-speed-difference on both sides gets synced.

Softness = 3

The ease with which the Joint3D twists, if it's too low, it takes more force to twist the joint.

SwingSpan = 0

Swing is rotation from side to side, around the axis perpendicular to the twist axis.

The swing span defines, how much rotation will not get corrected along the swing axis.

Could be defined as looseness in the ConeTwistJoint3D.

If below 0.05, this behavior is locked.

TwistSpan = 1

Twist is the rotation around the twist axis, this value defined how far the joint can twist.

Twist is locked if below 0.05.