Table of Contents

Enum PhysicsServer2D.BodyState

Namespace
Godot
Assembly
GodotSharp.dll
public enum PhysicsServer2D.BodyState : long

Fields

AngularVelocity = 2

Constant to set/get the current angular velocity of the body.

CanSleep = 4

Constant to set/get whether the body can sleep.

LinearVelocity = 1

Constant to set/get the current linear velocity of the body.

Sleeping = 3

Constant to sleep/wake up a body, or to get whether it is sleeping.

Transform = 0

Constant to set/get the current transform matrix of the body.