Enum OpenXRHand.Hands
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum OpenXRHand.Hands : long
Fields
Left = 0
Tracking the player's left hand.
Max = 2
Maximum supported hands.
Right = 1
Tracking the player's right hand.
public enum OpenXRHand.Hands : long
Left = 0
Tracking the player's left hand.
Max = 2
Maximum supported hands.
Right = 1
Tracking the player's right hand.