Enum Node.InternalMode
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum Node.InternalMode : long
Fields
Back = 2
The node will be placed at the end of the parent's children, after any non-internal sibling.
Disabled = 0
The node will not be internal.
Front = 1
The node will be placed at the beginning of the parent's children, before any non-internal sibling.