Table of Contents

Enum NavigationServer3D.ProcessInfo

Namespace
Godot
Assembly
GodotSharp.dll
public enum NavigationServer3D.ProcessInfo : long

Fields

ActiveMaps = 0

Constant to get the number of active navigation maps.

AgentCount = 2

Constant to get the number of active navigation agents processing avoidance.

EdgeConnectionCount = 7

Constant to get the number of navigation mesh polygon edges that are considered connected by edge proximity.

EdgeCount = 5

Constant to get the number of navigation mesh polygon edges.

EdgeFreeCount = 8

Constant to get the number of navigation mesh polygon edges that could not be merged but may be still connected by edge proximity or with links.

EdgeMergeCount = 6

Constant to get the number of navigation mesh polygon edges that were merged due to edge key overlap.

LinkCount = 3

Constant to get the number of active navigation links.

PolygonCount = 4

Constant to get the number of navigation mesh polygons.

RegionCount = 1

Constant to get the number of active navigation regions.