Enum NavigationServer3D.ProcessInfo
- Namespace
- Godot
- Assembly
- GodotSharp.dll
public enum NavigationServer3D.ProcessInfo : long
Fields
Constant to get the number of active navigation maps.
Constant to get the number of active navigation agents processing avoidance.
Constant to get the number of navigation mesh polygon edges that are considered connected by edge proximity.
Constant to get the number of navigation mesh polygon edges.
Constant to get the number of navigation mesh polygon edges that could not be merged but may be still connected by edge proximity or with links.
Constant to get the number of navigation mesh polygon edges that were merged due to edge key overlap.
Constant to get the number of active navigation links.
Constant to get the number of navigation mesh polygons.
Constant to get the number of active navigation regions.