Class MultiplayerPeer.SignalName
- Namespace
- Godot
- Assembly
- GodotSharp.dll
Cached StringNames for the signals contained in this class, for fast lookup.
public class MultiplayerPeer.SignalName : PacketPeer.SignalName
- Inheritance
-
MultiplayerPeer.SignalName
- Derived
- Inherited Members
Constructors
SignalName()
public SignalName()
Fields
PeerConnected
Cached name for the 'peer_connected' signal.
public static readonly StringName PeerConnected
Field Value
PeerDisconnected
Cached name for the 'peer_disconnected' signal.
public static readonly StringName PeerDisconnected